I currently teach at Nanyang Technological University, where I lecture on critical Game Studies (History of Games), for which I designed the syllabus. I also teach an introductory course on Time-Based Media (4D) at the same University, both courses are part Of the Department of Arts, Design and Media.
I previously lectured at Universidad Iberoamericana in Mexico City, for the Interactive Design Program. The course I designed included creating a 3D videogame prototype / Interactive 3D as a solo project, using Blender.
I teach the occasional workshop on 3D games / Interactive 3D prototyping every now and then. I'VE TAUGHT THESE MAINLY IN INDONESIA AND MEXICO.